The Game Baby Steps Presents Among the Most Impactful Decisions I Have Ever Encountered in Video Games

I've dealt with some challenging choices in interactive entertainment. Several of my selections in Life is Strange still haunt me. Ghost of Tsushima's concluding moments led me to put my controller down for several minutes while I thought through my choices. I am accountable for so many Krogan fatalities in the Mass Effect series that I regret deeply. Not a single one of those situations measure up to what now might be the toughest selection I've faced in gaming — and it has to do with a massive stairway.

The Game Baby Steps, the newest release from the makers of Ape Out, isn’t exactly a decision-focused experience. Certainly not in the conventional way. You must navigate a sprawling open world as the protagonist Nate, a onesie-wearing manchild who can barely stand on his unsteady feet. It seems like one big ragebait joke, but Baby Steps game’s appeal is in its deceptively impactful story that will sneak up on you when you least anticipate it. There’s no situation that exemplifies that strength like a key selection that remains on my mind.

Alert: Spoilers

Some background information is needed at this point. Baby Steps game starts when Nate is transported from his family's basement and into a fictional universe. He soon realizes that navigating this world is a struggle, as a long time spent as a sedentary person have weakened his muscles. The physical comedy of it all comes from users guiding Nate gradually, trying to keep his ragdoll body standing.

Nate needs help, but he has difficulty expressing that to anyone. As he progresses, he meets a group of unusual individuals in the world who each propose to assist him. A cool, confident hiker tries to give Nate a guide, but he awkwardly refuses in the game’s most hilarious scene. When he plunges into an unavoidable hole and is offered a ladder, he strives to appear nonchalant like he can manage alone and genuinely desires to be stuck in the hole. During the narrative, you experience no shortage of irritating episodes where Nate complicates his own situation because he’s too insecure to receive help.

The Defining Decision

Everything builds up in Baby Steps’s one true moment of decision. As Nate gets close to finishing his journey, he discovers that he must reach the summit of a snowy mountain. The unofficial caretaker of the world (who Nate has desperately tried to duck up to this point) comes to tell him that there are two ways up. If he’s up for a challenge, he can opt for a particularly extended and dangerous hiking trail dubbed The Manbreaker. It is the most intimidating challenge Baby Steps game has to offer; taking it seems inadvisable to anyone.

But there’s a other possibility: He can merely climb a gigantic spiral staircase in its place and reach the summit in a few minutes. The single stipulation? He’ll have to call the groundskeeper “Sir” from now on if he opts for the effortless way.

A Painful Choice

I am completely earnest when I say that this is an painful decision in the game's narrative. It’s the totality of Nate's self-consciousness about himself reaching a climax in a single ridiculous instant. Part of Nate’s journey is centered around the reality that he’s insecure of his physical appearance and manhood. Whenever he sees that handsome trekker, it’s a hard reminder of everything he’s not. Taking on The Obstacle could be a moment where he can demonstrate that he’s as able as his one-sided rival, but that route is sure to be paved with more awkward mishaps. Is it justified striving just to demonstrate something?

The steps, on the contrary, provide Nate with another significant opportunity to either accept or reject help. The user doesn't get to decide in about they turn away a map, but they can decide to allow Nate some relief and choose the staircase. It ought to be an straightforward selection, but Baby Steps game is devilishly clever about making you feel paranoid each time you encounter an easy option. The environment includes design traps that change a secure way into a difficulty on a dime. Are the stairs an additional deception? Will Nate get to the very summit just to be fooled by some last-second gag? And even worse, is he prepared to be humiliated another time by being compelled to refer to an odd character as Lord?

No Perfect Choice

The brilliance of that instant is that there’s no right or wrong answer. Both options brings about a real situation of personal growth and catharsis for Nate. If you opt to attempt The Challenge, it’s an existential win. Nate eventually obtains a opportunity to demonstrate that he’s as capable as others, voluntarily accepting a tough path rather than suffering through one that he has no alternative but to take. It’s challenging, and perhaps unwise, but it’s the moment of strength that he needs.

But there’s no embarrassment in the staircase too. To opt for that way is to at last permit Nate to take support. And when he accomplishes that, he discovers that there’s no hidden trick waiting for him. The steps are not a joke. They extend for some distance, but they’re straightforward to ascend and he does not fall all the way down if he falls. It’s a straightforward ascent after hours of struggle. Halfway up, he even has a chat with the outdoorsman who has, naturally, chosen to take The Obstacle. He attempts to act casual, but you can discern that he’s fatigued, quietly regretting the needless difficulty. By the time Nate gets to the top and has to pay his debt, addressing his new Master, the deal hardly seems so unpleasant. Who has time to be embarrassed by this freak?

My Experience

When I played, I selected the steps. Some part of my reasoning just {wanted to call

Anthony Hernandez
Anthony Hernandez

A seasoned gaming analyst with over a decade of experience in online casinos, specializing in slot game mechanics and player strategies.